Gamemaker Jam progress
I'm currently working on my game for the Gamemaker jam. The theme is "Everybody is dead" so this is going to be interesting. Here is a gif of what I've got so far (I got distracted okay...).
However, I noticed on the Gamemaker forums that other people seem to have the same problem. I think that we feel that the small little things that we add to the game are what make the game our own. Some of us just get carried away with making the game our own that we don't leave time to actually implement all the features we wanted, speaking of which I need to go add some objectives and enemies.